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Wearable technology is a highly opportunistic industry in the world today and is expected to remain the same during the forecast period. The uses and implication of wearable technology have an extensive influence and impact in the fields of fitness, aging, medical care, disabilities, transportation, education, enterprise, gaming, music, and finance. The main motive of wearable technologies across all these fields is to integrate functional, portable computers and electronics efficiently into daily lives of individuals.
Wearable Technology Market Dynamics
Rising penetration and adoption of smart mobile devices coupled with the proliferation of IoT is boosting the global wearable technology market. Also, some players actively operating in the wearable technology market are profiting from substantial venture capital funding, thereby bolstering the global wearable technology market. However, the inadequate battery life of wearable products along with rising data confidentiality and security concerns are hindering the global wearable technology market. Nevertheless, significant adoption of wearable technology and products across enterprises proves to be a huge opportunity for players in this industry. Also, wearable technology is expected to create new business opportunities during the years to come.
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Table of Content
EXECUTIVE SUMMARY
1.1. Research Scope
1.1.1. Market Definition/Segmentation
1.1.2. Research Methodology
1.1.3. Executive Summary
2. MARKET DYNAMICS
2.1. Drivers
2.2. Restraints
2.3. Opportunities
2.4. Future Outlook
3.INDUSTRY ANALYSIS
3.1. Value Chain Analysis
3.2. Venture Funding
3.3. Patents Registered
4. WEARABLE TECHNOLOGY MARKET, BY PRODUCTS
4.1. Introduction
4.2. Smart Clothing & Smart Glasses
4.3. Sleep Sensors
4.4. Smart Watches
4.5. Activity Monitors
4.6. Augmented Reality Headsets
4.7. Continuous Glucose Monitor
4.8. Heart Rate Monitors (HRMs)
4.9. Drug Delivery Devices
4.10. Hand Worn Terminals
4.11. Wearable Patches
4.12. Jewelries
5. WEARABLE TECHNOLOGY MARKET, BY APPLICATION
5.1. Introduction
5.2. Infotainment
5.3. Fitness & Wellness
5.4. Healthcare & Medical
5.5. Industrial & Military
5.6. Safety & Security
5.7. Fashion & Lifestyle
6. WEARABLE TECHNOLOGY MARKET, BY GEOGRAPHY
6.1. Introduction
6.2. North America
6.2.1. U.S.
6.2.2. Rest of North America
6.3. Europe
6.3.1. France
6.3.2. Germany
6.3.3. U.K
6.3.4. Rest of Europe
6.4. Asia-Pacific (APAC)
6.4.1. China
6.4.2. India
6.4.3. Japan
6.4.4. Rest of APAC
6.5. Middle East & Africa (MEA)
6.5.1. GCC
6.5.2. North Africa
6.5.3. South Africa
6.5.4. Rest of MEA
6.6. Latin America (LAM)
6.6.1. Brazil
6.6.2. Rest of SAM
7. COMPETITIVE LANDSCAPE
7.1. Market Positioning of Key Players
8. KEY MARKET PLAYERS
8.1. Google Inc.
8.2. Apple Inc.
8.3. Nike Ltd.
8.4. Microsoft Corporation
8.5. Xiaomi Inc.
8.6. Adidas Group
8.7. Sony Corporation
8.8. Suunto Oy
8.9. Garmin International Inc.
8.10. Fitbit Inc.
9. SCALAR 360 DEGREE MARKET PERSPECTIVE
10. APPENDIX
10.1. Definitions
10.2. Acronyms
10.3. Contact Us
10.4. Disclaimer
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