Like we said, NBA 2K22 has devoted most of its efforts to fixing last year's important flaws. The result is a game that is familiar yet unique in all the right ways. A game like the NBA 2K series has always been a success in creating the most comprehensive basketball simulation both on both sides of the ball. Much of your time playing basketball feels good, smooth and, most importantly, fun.
The most noticeable changes of the year are the addition of animations to both offence and defence. Models move with more ease and are less spongy, especially when they are in physical contact against other athletes. The weight of contact isn't gone completely, but players are now able to pass over each other with more grace. Too often have I found myself caught in an opponent's leg after crossing them over, breaking my speed in the process. This is the end of it. A godsend.
On the offensive, the most significant change involves both the stamina bar as well the shot stick, which now work together. I'm sure there will be many fans who notice this and cheer. The developer Visual Concepts has decided to return to the shot stick. The controversial "Pro Stick" is gone. Shooting will be the same as how you used to do it, although now players must release the ball within a particular window to the very top of the metre.
Your stamina bar will immediately show the size of your release window. Playing too long in the middle of the key will result in a loss of stamina so be sure to plan your moves and pull up with precision to maximize your chances of success. This window can also widen and shrink in accordance with the selection of shots and the shooter.
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